Which activity is most supportive of behaviorism in learning design?

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Flashcards are most supportive of behaviorism in learning design because they are structured to reinforce learning through repetition and practice, which are core principles of behaviorism. This learning theory emphasizes observable behaviors and the role of external stimuli in shaping those behaviors. By using flashcards, learners engage in a repetitive process of reviewing information, reinforcing their memory through a straightforward method of stimulus-response.

In a behaviorist framework, flashcards can be used to provide immediate feedback, allowing learners to gauge their understanding and progressively master content through reinforcement strategies. The focus is on measurable outcomes and the ability to recall information, aligning well with behaviorist approaches to education.

While other activities, like group discussions or peer reviews, provide opportunities for social interaction and deeper cognitive engagement, they do not align as closely with the foundational behaviors reinforced in behaviorism. Kahoot, although engaging and potentially offering fast feedback, is more oriented towards gamification and interactive learning rather than focused drill and practice that flashcards provide.

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